A model of the Gallic chief Vercingetoric for my Civilization VI mod.
Character was sculpted in Zbrush. The pants and the cloak were made via a cloth sim in Blender then reopologised. Maps were baked in Marmoset, textures were painted in Substance Painter.
Rigged and animated in Blender. The cloak in particular is animated using a cloth-sim controlled rig, with a little bit of manual adjustment on top to limit the amount of clipping.
In-game